Table of Contents

About this Roadmap

This roadmap is not a frozen contract. It is a live reflection of my current goals for the project, and it is subject to change.

v1.0

  • Began development on March 29, 2022.
  • Published on May 8, 2022.

Run v1.0 of Gradient Graphs

v2.0

  • Began development on August 13, 2026.

  • Versioned algorithms published to the web via GitHub Pages deployment
  • Conversion of project files from static HTML, CSS, and JavaScript to a Node.js project in TypeScript with dependency management and build scripts
  • Algorithm improvements for graph generation and edge detection using spatial partitioning and other techniques
  • Algorithm improvements for node placement using Poisson Disk Sampling and other techniques
  • Graphs that are able to extend beyond the canvas boundaries
  • Improved aspect ratio and resolution handling
  • Runtime changes to variation aspect ratio and resolution
  • Saving output at multiple aspect ratios and resolutions in one click
  • Saving multiple images into a single zip file in one click
  • Algorithm improvements for node, edge, and gradient circle rendering
  • Seamless tiling of graphs across the canvas boundaries, incorporating translated nodes and the resulting edges and gradient circles
  • Multivariation grid support
  • Initial integration of the @blwatkins generative art utility packages
  • New color palettes, and improved palette selection, color generation, and color selection

v3.0

  • Initial mobile UI and touch support

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